POV-Ray : Newsgroups : povray.binaries.animations : Particle Algorithms : Re: Particle Algorithms Server Time
20 Jul 2024 01:29:04 EDT (-0400)
  Re: Particle Algorithms  
From: Tim Nikias
Date: 8 Dec 2001 13:23:35
Message: <3C125A3D.B348AD3B@gmx.de>
What I was talking about now in more detail:

If you shoot a particle in an angle, and the position calculated
for the particle does just not touch the ceiling, but the radius
of the particle does, how do you do that?

I've attached a crude image that shows what I mean.

Do you do some extra-trace()s and do a rough check of the near
vicinity or what?


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